AI Insights · Timothy · October 2021
Top 5 Architecture Games in the US: Q3 2021 Performance
Discover how the leading architecture games performed in the US during Q3 2021, with insights on downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends among the top architecture games in the United States on a unified platform, with data sourced from Sensor Tower. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Construction Set - Toys Puzzle from SayGames LTD displayed a mixed performance. Weekly revenue peaked at around $1.5K in early July and gradually decreased to $749 by the end of September. Downloads started strong at approximately 72K in the first week of July, then fluctuated, closing the quarter at about 38K. Active users also saw a decline from roughly 121K in early July to around 72K by the end of September.
Tower Craft 3D - Idle Building by AI Games FZ experienced a steady decline in revenue, starting at $828 in early July and dropping to $226 by the last week of September. Downloads fluctuated throughout the quarter, with the highest at approximately 52K in late July and ending at about 31K. Active users followed a similar pattern, peaking at around 106K in late July and decreasing to approximately 69K by the end of the quarter.
Idle Construction 3D from Green Panda Games showed a consistent decline across all metrics. Weekly revenue began at $1.3K in early July and fell to $246 by the end of September. Downloads started at about 24K in early July and dropped to around 9K by the end of the quarter. Active users mirrored this trend, decreasing from approximately 45K in early July to around 21K by the end of September.
LEGO® Tower by NimbleBit LLC had a relatively stable performance. Weekly revenue hovered around $2K for most of the quarter, ending at $1.6K in the last week of September. Downloads remained steady, averaging around 8K to 9K weekly, with a slight dip to 7K in mid-September. Active users were consistent, fluctuating between 21K and 24K throughout the quarter.
Pocket Build from MoonBear LTD saw varied trends. Weekly revenue peaked at $3K in early July but dropped steadily to around $461 by the end of September. Downloads started strong at approximately 10K in early July, fluctuated throughout the quarter, and ended at around 7.7K. Active users showed a similar trend, peaking at 10.7K in late July and decreasing to about 8.5K by the end of September.
For more detailed insights and analysis on app performance, visit Sensor Tower.